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1. Points needed till Orbital Strike Meter - in Feedback/Requests [original thread]
+1 I also love, you know, an acknowledgement that I am Squad Leader. I shouldn't have to check manually. Some sort of audio message that alerts you that the Orbital Strike is ready would be great too. "Orbital Strike Online"
- by Shep Lando - at 2013.02.10 23:58:00
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2. The Down Fall of Dust 514 - in Feedback/Requests [original thread]
jus nukem wrote: DUST 514 has uber potential! BUT its definitely NOT a console game. There is already mass dis-interest in the game coming from console players. The writing is already on the wall so to speak. Thousands of beta keys have been GI...
- by Shep Lando - at 2012.07.19 15:46:00
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3. Dropship Master Eject - in Feedback/Requests [original thread]
Angavu Vulgaris wrote: Not until there's exit/entrance animations 8( Automatic warning if pilot has ejected? Big red warning across the screen. [NO PILOT] This is a suitable solution as well. Can't tell you how many times i have been the g...
- by Shep Lando - at 2012.07.16 17:47:00
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4. My beta feedback - in Feedback/Requests [original thread]
Agree on most points ( I think the vehicles are a nice touch). The learning curve is steep, and that only worries me regarding the casual FPS audience this game needs to capture. The menu layouts are frustrating, the player innate skill VS Bought ...
- by Shep Lando - at 2012.07.07 14:28:00
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5. Vehicle broadcasting - in Feedback/Requests [original thread]
Wow, I logged on today JUST to post this request (to call for vehicle pickup). I had a really awesome experience yesterday where two other guys and I were being swarmed by about 5 guys and 2 HAVs. Out of nowhere a friendly dropship lands right i...
- by Shep Lando - at 2012.07.07 14:08:00
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6. Dropship Shenanigans and some nice new features. - in Feedback/Requests [original thread]
Really like your idea. It would help combat the sheer amount of space where NOTHING is happening on the maps.
- by Shep Lando - at 2012.07.05 13:02:00
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7. [REQUEST] Stand upon sprinting and PRONE! - in Feedback/Requests [original thread]
+1 for prone and standing up when running. Adds a little bit more realism and strategy.
- by Shep Lando - at 2012.07.05 12:59:00
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8. "Hollow" Combat and textures - in Feedback/Requests [original thread]
Moorian Flav wrote: For those who have commented on stopping power, I am pretty sure shields (which other FPSs don't have) nullify stopping power until the shields are depleted. As for weapons, I really like the update so far. DUST is certainly...
- by Shep Lando - at 2012.06.27 23:52:00
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9. "Hollow" Combat and textures - in Feedback/Requests [original thread]
Quack Man wrote: Do you think the weapons would feel more satisfying if they added some stopping power? As it is right now, and enemy can run right through your bullets as if he wasn't getting shot at all. With a little stopping power, your gun...
- by Shep Lando - at 2012.06.27 19:41:00
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10. "Hollow" Combat and textures - in Feedback/Requests [original thread]
Hammad The Legend wrote: "When I'm shooting a rocket launcher in Call of Duty it feels very powerful, and the resulting DualShock 3 feedback, audio support, and weapon movement FEELS satisfying." LoL wut? The sound effects, the weapon bob...
- by Shep Lando - at 2012.06.27 19:23:00
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11. "Hollow" Combat and textures - in Feedback/Requests [original thread]
Below is the text I submitted in your feedback survey, but I wanted to post it here to not only make sure the devs see it, but get other users feedback as well. THANK YOU for the game CCP. Quote: I love the concept and want this game to succee...
- by Shep Lando - at 2012.06.27 17:09:00
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